Developer · Publisher

Studio ident

The studio

Built for the long dark.

Steele Studios is an independent house for original PC games. We design the fiction, build the systems, and publish the work ourselves.

Platform
PC
In the yard
Wayfarion, in development

Upcoming title

Wayfarion key art: a fighter viewed head-on, engines lit, title across the nose

In development PC · 2D space roguelike

Wayfarion

Chart the lanes between hostile regions. Scavenge what the last pilot left behind, trade at starports, and refit the hull before the next sector closes in. Every run deals a new spread of weapons, pilot training, and ship synergies. Pirate fleets and hive swarms gather past the stargates.

Official site wayfarion.com

Genre
Space roguelike
View
2D, top-down sectors and region charts
Status
In development for PC
Official site
wayfarion.com
  1. Combat

    Shields, hull, and weapons staged so a fight stays readable when the sector fills up.

  2. Trade

    Surplus, demand, and cargo that follows the ship into the next encounter.

  3. Exploration

    Lanes, stargates, and starports. The route you pick is the threat you accept.

  1. Pilot and hull

    Take the Mercenary, Scientist, or Engineer seat, then a trader, hybrid, or fighter hull. The class changes how a run earns its keep.

  2. Galactic Exchange

    Buy surplus, sell into demand, and haul cargo that changes the next fight. A cheap crate on one dock is a different problem three lanes away.

  3. Region chart

    Forges, vaults, rails, and docks, tied together by lanes and stargates. The approach is yours.

  4. The run

    Draft ship enhancements between encounters. Hold the hull. Push deeper while pirate wings and hive broods close the exits.